Friday, November 26, 2010

Final: Boat Project

Team Members: Ngoc, Ji Young, Julia, Harim

My Model:





Model that was decided by my team members:









Sushi Boat Completed !!!!




VI. Functional Design: Toy Project









Materials: Clay, Water Bottle, Rice Paper, Yarn, Digital Images, Thick paper, Dices, Wire, etc

VI. Functional Design

Definition/ Image Gallery


  • Play and/or Invent- Engage in activity for enjoyment and recreation
1-2-3-4-5
    1. Tamatown- Bandai
    2. Truck- Lego
    3. Play-Doh- Hasbro
    4. Transformers- Hasbro
    5. Tonka Ricochet- Hasbro

    1. Visual Texture- Texture of a surface that can be felt by visual information
    1-2-3-4-5
      1. The watchers- Lynn Chadwick
      2. Blue Diamond- Jeff Koons
      3. The Giant- Michelangelo Pistoletto
      4. Saw, Sawing- Claes Oldenburg
      5. Malastra- Constantin Brancusi

      1. Color- Visual attribute of things that results from the light they emit, transmit, or reflect
      1-2-3-4-5
        1. Variant- Brian Jungen
        2. Splotch no.3- So LeWitt
        3. Unknown- Jean Tinguely
        4. Morning Flight- Gerald Gladstone
        5. Rainbow Picket- Judy Chicago


        1. Textural Animation- Visual texture of an object that gives life to an object
        1-2-3-4-5
          1. Explosion- Yayoi Kusama
          2. One Meter Tornado Interior- Jene Highstein
          3. Splash- Dennis Oppenheim
          4. Penetrables- Jesus Soto 
          5. Torn Notebook- Clases Oldenburg


        • Characteristic Textures- Texture that helps define an object
        1-2-3-4-5
          1. Kwigwis Sea Eagle Mask- Simon Dick
          2. Someone- Do Ho Suh
          3. Big Wings Flyer- Magdalena Abakanowicz
          4. Trees- Toni Putnam
          5. Blueberry Pies I an II- Clases Oldenburg

          1. Contradictory Textures- Texture asserting the contrary or opposite quality of surface
          1-2-3-4-5
            1. Seoul Home- Do Ho Suh
            2. Vim- KenPrice
            3. Cheese plants- Noel Blakeman
            4. Inside Out- Ken Price
            5. Floor Cake- Clases Oldenburg

          Research

          • Decide if you will make a toy, game or invention
            • I will make a toy
          • What is the activity?
            • Activity involving my toy is a solving a maze by turning my toy around
          • Who is your target client?
            • My target client is anyone who enjoys playing a maze, that are age 8 or above
          • Define toy, game or invention and then research and define your definition and the action caused by your toy, game or invention. In essence consider the intention of your design, i.e. entertain, distract, escape, irritate, or teach, save time etc. What do you want it to do? What are the benefits? Are they an examples on the market?
            • Toy is an artifact designed to be played with. The intention of my toy is to enlarge the knowledge of anyone who plays it. By playing a maze, individuals will learn the way to understand the space. I want people who plays my toy to enjoy playing it.
          • Find images of similar toys, game or inventions. Compile images of games toys or inventions that you like and why you like them

          I like them because they are enjoyable at the same time I can enhance my understanding of space




          V. Degrees of Dimensionality/ Abstraction: Alter Ego Project








          Materials: Sculpy, Cardboard, Acrylic Paint, Feathers, Fur, Ribbons, Rubber Stripes, yarns, etc.

          V. Degrees of Dimensionality/ Abstraction

          Definition/ Image Gallery


          • Plane- Mentioned in Plane and Edge
          • Edge- Mentioned in Plane and Edge

          • Alter Ego- Very close and trusted friend who seems as a part of yourself
          1-2-3-4-5
            1. Alter Ego- Dick Kappel
            2. Alter Ego- Michael Krynski
            3. Alter Ego- Tony Dow
            4. Alter Ego- Gareth Jones
            5. Eagle transforms to man- Terry Starr


          • Abstract- A concept without a specific example
          1-2-3-4-5
            1. The Nest- Louise Bourgeois
            2. Green Felt Piece- Robert Morris
            3. Eclipse- Charles O Perry
            4. Holy Mountain- Mikkel Wettre
            5. A strategy to infiltrate the homes of the bourgeoisie- Emly Floyd


          • Non- representational-  Style of art in which natural objects are not represented realistically
          1-2-3-4-5
            1. Avenza Revisited II- Louis Bourgeois
            2. Soft Landscape- Louis Bourgeois
            3. The Destruction of the Father- Louis Bourgeois
            4. Untitled- Robert Morris
            5. In Doubt- Berlinde de Bruyckere 


          • Anthropomorphic Abstraction- Abstraction in human characteristics for animals or inanimate things
          1-2-3-4-5
            1. Gruby- Magdalena Abakanowicz
            2. Osiol- Magdalena Abakanowicz
            3. Fragile Goddess- Louis Bourgeois
            4. The anthropomorphic- Salvador Dali
            5. Century of Progress- Ron Rodgers


          • Geometric Abstraction-  Abstraction in geometric forms in design
            1. Light Year- Ronald Bladen
            2. Stemmers- David Fried
            3. Completion- Ray Miller
            4. Obelisk- Sigmund Reszetnik
            5. Galerija- Klaus Steinbrenner


            1. Mask- A covering worn on a face
            1-2-3-4-5
              1. Eagle/Human transformation Mask- Terry Starr
              2. Bear- Terry Starr
              3. Tatooed Warrior- Terry Starr
              4. Vocano Woman- Christine White
              5. Mask if monstserrat screaming- Julio Gonzales


              1. Low Relief- Bas relief, a sculptural relief in which forms extend only slightly from the background
              1-2-3-4-5
                1. Persian bas-relief from Qajar era
                2. Doors of Paradise- Lorenzo Ghiberti
                3. Bas-relief in Persepolis
                4. Two Persian Soldiers in Persepolis
                5. Atropos cutting the thread of life- ancient greek bas relief


                1. High Relief- A relief in which modeled forms project from the background by at least half their depth
                1-2-3-4-5
                  1. Ancient Greek high relief
                  2. Figure in ancient Egypt
                  3. Five Baluster- Louise Nevelson
                  4. Robert Gould Shaw memorial- St. Gaudens
                  5. Madonna and Child- Unknown Italian sculptor


                • In The Round- Sculptural figure that has the form of three dimensionality
                1-2-3-4-5
                  1. Dancing figure- Magdalena Abakanowicz
                  2. Mama Bear- Tom Otterness
                  3. Pieta- Michelangelo
                  4. Untitled- Belinde de Bruyckere
                  5. Untitled- Robert Morris

                IV. Plane and Edge: Cardboard Hand/Foot Project





                Materials: Cardboard, Glue Gun

                IV. Plane and Edge

                Definition/ Image Gallery


                • Plane-  Flat, two-dimensional surface
                1-2-3-4-5
                  1. Crystal Garden- Dennis Oppenheim
                  2. Entrance to a garden- Dennis Oppenheim
                  3. Permaculture Crossed With Feminist Science Fiction- Emily Floyd
                  4. Gem- existential- Emily Floyd
                  5. Horizon III- Serena Tallarigo


                • Edge- Boundary of a surface
                1-2-3-4-5
                  1. Space Plough II- Sorel Etrog
                  2. This door was only ever meant for you- Emily Floyd
                  3. Slab- Robert Morris
                  4. Untitled- Robert Morris
                  5. Untitled- Robert Morris